One of the taglines used to sell “Saw IV” was, simply, “If it's Halloween, then it must be Saw.” There's no doubt that part of what made the grisly series such a reliable box office presence in the 2000s was the yearly ritual of a new one being in theaters in time for Halloween every October. Horror fans loved having a new gore-fest to watch during their favorite holiday and I bet the average movie-goer appreciated it too, for a while anyway. To maintain that consistent schedule, Twisted Pictures was basically working on “Saw” non-stop. Melton and Dunstan envisioned part four launching a new story arc to run through the next two installments. Once the opening weekend numbers came in, it was full-speed ahead on “Saw V.” A script was locked by Christmas, with filming taking place through March and April, with the finished product ready to go by October. David Hackl, the production designer who almost helmed four, was now leading this bloody machine. At a certain point, however, the question must be asked: Does cranking a sequel out so quickly produce compelling results?
In the aftermath of Jigsaw's reign of terror, there are seemingly few survivors... Except for Detective Eric Hoffman, who is quickly praised as the hero who broke the case. This is all by design, as Hoffman was one of John Kramer's disciples and the man who will inherit the mantle of Jigsaw. The only person who suspects anything is FBI agent Strahm. He was supposed to die too but survived the trap he was placed in. He starts digging through Hoffman's past, discovering that the detective killed his sister's murderer and staged it to look like one of Jigsaw's "games." When John Kramer discovered this, he took Hoffman under his wing. As Strahm closes in on the new Jigsaw Killer, another game – involving five people connected by shady property deals – is playing out.
Part of why Wan and Whannell's original "Saw" spawned so many sequels and imitators is because it presented an easily copied blueprint. Not only in its premise of gruesome torture games but also in its visual style. In his sequels, Darren Lynn Bousman did little to change the dank settings, gritty lighting, and frantic editing that the first film established. "Saw V" keeps the same cinematographer and editor that have stuck with the series from the beginning, so it features plenty of the trademark "Saw" ugliness. The expected jagged camera movements, "Jacob's Ladder" style freak-outs, and Nickelodeon slime lighting are all present and accounted for. However, David Mackl shows notably different influences than Wan and Bousman. "Saw V" opens with someone being cleaved in two by a swinging pendulum. One Edgar Allen Poe references deserves another, as the film ends with someone crushed between two advancing walls in a shrinking room. This suggest more of a gothic horror vibe, which is also evident in part five starting on a dark and stormy night. The underground tunnels and industrial warehouses are lit like dusty, dark castles and the blood is noticeably a brighter red than last time. I couldn't shake the feeling throughout that "Saw V" was going for some Hammer horror or Corman's Poe Cycle vibes.
Embracing a more baroque fashion of horror like that than reheated "Seven" would've been a good way to keep "Saw" fresh this late into the series. Unfortunately, the fast-paced production cycle for this franchise resembled TV more than anything. Which is also what "Saw V" resembles. Not only in its flatly shot and presented scenes of cops and FBI agents lurking around stations and crime scenes either. Special Agent Strahm is more-or-less the hero of "Saw V," from the moment he saves himself from drowning via improvised tracheotomy. That causes Scott Patterson to put on an even gruffer voice than he did last time, making the already hard-boiled detective into more of a case-obsessed hard-ass. It's easy to imagine this same actor and character starring in some CBS cop show. Strahm has the same degree of depth that implies too, being a totally indistinct tough guy who exists to uncover all the clues that will reveal the story to the audience.
This is because, like a serialized television story, "Saw V" is far too invested in its ongoing lore to make this installment stand alone. Jigsaw is the real protagonist of the "Saw" series anyway and Hoffman is our new Jigsaw. Much of the sequel is devoted to flashbacks, showing how and why Hoffman became John Kramer's other protégé and how he helped set up many of the traps from the first two movies. This allows Tobin Bell to remain present in the series, despite his character being dead by now. There's a problem however. Bell was already a veteran character actor before becoming a horror icon. He knew how to command the screen with a gravelly, Lance Henriksen-esque charisma. Hoffman is played Costas Mandylor, whose C.V. is, I guess, not any more or less distinguished than Bell's. However, his performance comes off as a lot more one-note. As incoherent as John Kramer's philosophy was, it was still something that made him different than the slashers and supervillains that came before. His games of torture were twisted tests of character, meant to show if his captives had a will to survive. Mark Hoffman, meanwhile, is your run-of-the-mill asshole vigilante. His victims include a Neo-Nazi, an asshole land developer, a rich junkie, a tabloid reporter, a low level government crony. The kind of people you won't mind seeing dismembered, continuing the antihero-ification of Jigsaw that started last time. Moreover, Kramer being driven by his cancer diagnosis and perverse desire to prove a willingness to live was interesting. It showed a bizarre world view, elaborated on through the previous film's backstory, and given life by Bell. Hoffman has none of that and the sequel never truly justifies why he is so eager to take up the Jigsaw mantle. Mandylor's performance, meanwhile, is grunting and sinister and gives us little in the way of any sort of inner life.
"Saw V" is truly all about establishing the new central baddie for the series going forward. Dunstan and Melton's script uses the fanfiction-like device to make us think the new guy is important by inserting him into past events, to convince us he's been here all along. That means tying "Saw V" to the previous installments, leading to revisits of past traps and an almost amusing rundown of all the dead cops Jigsaw has left in his wake. (It also means completely brushing away the cliffhanger ending we've been waiting two movies to see resolved.) However, "Saw V" devoting so much time and energy to establishing its new killer presents a serious flaw: Aren't these movies supposed to be about normal people trapped in games of mutilation and execution?
Jigsaw's latest "game," with all its bloody traps, is shoved into the subplot of the film. The group of people forced to play or die are all largely unlikable. Their story, a convoluted and totally off-screen tale of shady property deals, is uninvolving. The cast plays the gang as self-interested and melodramatic assholes. Considering the obvious attraction of these films are the gory death traps, those seem uninspired too. A system of pulleys yanking an unlucky loser into a guillotine blade is clever. However, the other tests feel like ultra-violent "Double Dare" challenges, concluding in unexciting dispatches like an explosion or electrocution. The intended goal of this game is to make all these selfish jerk-wads realize they need to forge meaningful connections with other people and put aside their greedy self-interest to survive. Considering the extremely cynical world-view of the "Saw" series, how this plays out should come as no surprise.
If the biggest problem facing "Saw IV" was the series being consumed by its own continuity and need for plot twist, part five shows a similar self-absorption with the backstory of this gory crime saga. To the point that it has officially overtaken the bloody challenges as the primary focus. I guess that's better than wallowing in sadism and nihilism, though it's also a lot harder to care about. At least part five skips the timeline scrambling twist ending antics. In fact, "Saw V's" ending feels rather routine, a half-hearted promise that the story will continue in next year's installment and that Jigsaw's sick trials are far from over. I suppose the sequel gave fans what they wanted, as it was another reliable money maker for its producers. However, the feeling that extending this story past the original villain's death was maybe a fool's errand is starting to sink in. "Saw V" isn't totally without its moment, I guess. Bell is still doing a lot with a little and the opening and closing death scenes are grimly executed. However, the franchise doldrums are setting in. [5/10]