2024 saw the release of Damian McCarthy's second feature, "Oddity." The heroine of that film was a blind medium who owned a rather Warrens-esque museum of cursed objects. Among them was the creepy stuffed bunny rabbit from McCarthy's debut "Caveat" and a haunted hotel call bell, which summoned a ghostly bellhop. While I don't know how eager McCarthy is to build a web of interlocking stories with his film or if these are mere cute in-jokes, his next movie also features a similarly dressed (if non-ghostly) bellhop and the same bell. That film would be "Hokum," which saw the filmmaker getting a bit more mainstream exposure, as NEON actually put this in a decent number of theaters this past spring. Now the film is on streaming and, whattayaknow, it has a properly autumnal setting making it all the more appropriate for my annual Halloween review marathon.
Ohm Bauman is a world-renowned author, struggling with the intended downbeat ending of his soon-to-be-finished literary trilogy. For inspiration, he decides to travel to Ireland, to the scenic hotel where his parents celebrated their honeymoon. He spreads the ashes of mum, the victim of a traumatic accident during his childhood, and da', who drank himself to death in the aftermath, in the neighboring forest while there. Ohm has also developed a depressive drinking habit of his own. After being regaled with the ghost story of a local witch who punishes naughty boys – and is said to inhabit the hotel's mysteriously closed-off honeymoon suite – and befriending a kind bartender named Fiona, Ohm attempts suicide. When he awakens, he is told that Fiona is the one that saved his life... And also that she has strangely vanished. Mal, the front desk clerk, and Fergel, the crossbow wielding groundskeeper, are eager to blame the disappearance on Jerry, the magic mushroom gulping vagrant who lives nearby. Ohm is not so sure and decides to investigate himself. With Jerry's help, he sneaks into the forbidden honeymoon suite right as the hotel is closing for the season. There, he discovers the macabre truth about Fiona's disappearance and that the child-snatching beldam whispered about earlier is no fable at all.
While discussing "Oddity," I said that it utilized many of the same tropes and cliches currently prevalent in the folk horror style but did so a lot better than the dozen other films doing the same thing. This is also true of "Hokum," another story of an isolated and spooky old location in the foggy Irish countryside, awash in ideas from local folklore and generational trauma. For example, the otherworldly antagonist is called a Cailleach, a largely benevolent figure from Celtic lore that is usually described as a veiled, one-eyed giantess that shapes the mountains and rules over the wintry months between Samhain and Beltane. Her habit of dragging naughty boys to Hell with rusty chains and then castrating them seems to be the invention of McCarthy, a correlation of this hag figure with many others from across European folklore. Nevertheless, that is the kind of thing that seems out of the grimmer oral traditions of the old country. The same is also true of a protective circle drawn in chalk around someone's feet, a device McCarthy probably swiped from "Viy" that has its roots in many ancient stories. Once again, these elements act as seasoning on a film that isn't doing much anything new with scenes of a protagonist still scarred by a traumatic childhood now facing literal versions of his metaphorical ghosts after traveling to a dusty building.
Tropes such as these aren't inherently bad though and McCarthy continues to show that he knows how to effectively deploy them. Colm Hogan's cinematography is moody and peering, furthering both the sense of isolation and being watched that is necessary for this story to work. The central setting, of that damned honeymoon suite, is an excellent example of precisely placed production design. Every speck of dust was dropped in an ideal place and the location is a fine setting for a ghost story. Each notable element – a canopy bed with an obscuring sheet around it, a bathtub full of black gunk, a malfunctioning dumbwaiter that drops down into a basement lit by flickering old lights – is nicely set up and then paid off for later sequences. A few reviews compared "Hokum" to video games like "Silent Hill" or "Clock Tower," in which the defenseless player must use the items littered around the setting to solve various puzzles and hide from the supernatural threat, and it's an apt comparison. The use of a clock with a bell ringing mechanism is a good example. It shows that McCarthy is an economic, clever writer and a disciplined, intentional director. "Hokum" clearly has the skills behind it to be a proper spook show and the film did cause a chill or two to run up my spine. The ambiance is effectively foreboding, the images nicely creepy, and the loud jolts and shocking images dropped in at the right times so as not to feel intrusive or excessive.
The problem is, well, what McCarthy cooks up this time around his technically astute filmmaking is simply not as pants-wettingly scary as what he did in "Oddity." An ashen old witch looks alarming when twisting out of a hole in the wall or pressing her face against a transparent barrier. But it's not as evil as a wooden puppet man with his face locked in an eternal scream. The other ghoulies included here are the spectre of Ohm's dead mom and the googly-eyed, rabbit-eared host of an overly sinister children's program, which are especially noticeable steps down from "Oddity's" central oddity. Also as in his last feature, the supernatural entities prove to be more neutral or even helpful figures within a narrative where the living are much more malicious. I like how squirrely the flesh-and-blood bad guy is here. It strikes me as an accurate depiction of realistic evil, of a person who does not think of themselves as actively malicious but makes increasingly awful decisions out of a desire to delay responsibility for their own actions. I also think the film does a decent job of juggling its various supporting characters and subplots, the timeline jumping around a few times in a way that mostly serves the flow of the story and isn't too annoying. However, these moves were a little cleaner, a little fresher in "Oddity." It remains to be seen how many more times McCarthy can do these same tricks without it becoming tedious.
Maybe the reason why I see "Hokum" as merely pretty good, as opposed to "Oddity's" very good, is that I had a harder time warming up to its protagonist's journey. Adam Scott plays Ohm as an icy, distant fella who is outwardly standoffish to most people he encounters. He's been made that way through a lifetime of guilt weighing down on his shoulders following that childhood accident. The film lays that idea down too cleanly, it being obvious from very early on that Ohm's encounter in the hotel will act as an exorcism of his lingering mental scars. The script further belabor this point with the story-within-the-story of a conquistador about to beat someone's inner child to death with a glass bottle. Frustratingly, I didn't find the link between Ohm's capital-T Trauma and the ghostly figures he later encounters to be all that compelling. It kind of feels like this arc of personal redemption and forgiveness was simply a clothesline McCarthy fashioned to hang his various jump-scare set pieces on. I didn't find the ghost mom or the Bunnyman that scary and I don't know if the eventual reason the script provides for why these things are here passes the sniff test for me. That's when "Hokum" starts to feel less like a story told straight from the heart and more like someone playing around with familiar cinematic cliches for their own sake.
Nevertheless, I must conclude that "Hokum" is still very much My Kind of Thing. The film is set around Halloween and makes some excellent use of authentic looking old world Jack-O-Lanterns. (Maybe I would have dug this one more if Stingy Jack himself was the film's plucked-from-folklore baddie, instead of Frau Totenkinder's whiskey drinking cousin here.) It's scares are still potent and well orchestrated. The setting is suitably eerie. The cast is well chosen and the characters have enough texture to them to read as real beings. McCarthy clearly knows what he is doing and remains one to watch. Maybe he should leave the familiar folk horror trappings and elevated backstory to A24 for his next one but, at least for now, I am still vibing with what he is doing. [7/10]
Ohm Bauman is a world-renowned author, struggling with the intended downbeat ending of his soon-to-be-finished literary trilogy. For inspiration, he decides to travel to Ireland, to the scenic hotel where his parents celebrated their honeymoon. He spreads the ashes of mum, the victim of a traumatic accident during his childhood, and da', who drank himself to death in the aftermath, in the neighboring forest while there. Ohm has also developed a depressive drinking habit of his own. After being regaled with the ghost story of a local witch who punishes naughty boys – and is said to inhabit the hotel's mysteriously closed-off honeymoon suite – and befriending a kind bartender named Fiona, Ohm attempts suicide. When he awakens, he is told that Fiona is the one that saved his life... And also that she has strangely vanished. Mal, the front desk clerk, and Fergel, the crossbow wielding groundskeeper, are eager to blame the disappearance on Jerry, the magic mushroom gulping vagrant who lives nearby. Ohm is not so sure and decides to investigate himself. With Jerry's help, he sneaks into the forbidden honeymoon suite right as the hotel is closing for the season. There, he discovers the macabre truth about Fiona's disappearance and that the child-snatching beldam whispered about earlier is no fable at all.
While discussing "Oddity," I said that it utilized many of the same tropes and cliches currently prevalent in the folk horror style but did so a lot better than the dozen other films doing the same thing. This is also true of "Hokum," another story of an isolated and spooky old location in the foggy Irish countryside, awash in ideas from local folklore and generational trauma. For example, the otherworldly antagonist is called a Cailleach, a largely benevolent figure from Celtic lore that is usually described as a veiled, one-eyed giantess that shapes the mountains and rules over the wintry months between Samhain and Beltane. Her habit of dragging naughty boys to Hell with rusty chains and then castrating them seems to be the invention of McCarthy, a correlation of this hag figure with many others from across European folklore. Nevertheless, that is the kind of thing that seems out of the grimmer oral traditions of the old country. The same is also true of a protective circle drawn in chalk around someone's feet, a device McCarthy probably swiped from "Viy" that has its roots in many ancient stories. Once again, these elements act as seasoning on a film that isn't doing much anything new with scenes of a protagonist still scarred by a traumatic childhood now facing literal versions of his metaphorical ghosts after traveling to a dusty building.
Tropes such as these aren't inherently bad though and McCarthy continues to show that he knows how to effectively deploy them. Colm Hogan's cinematography is moody and peering, furthering both the sense of isolation and being watched that is necessary for this story to work. The central setting, of that damned honeymoon suite, is an excellent example of precisely placed production design. Every speck of dust was dropped in an ideal place and the location is a fine setting for a ghost story. Each notable element – a canopy bed with an obscuring sheet around it, a bathtub full of black gunk, a malfunctioning dumbwaiter that drops down into a basement lit by flickering old lights – is nicely set up and then paid off for later sequences. A few reviews compared "Hokum" to video games like "Silent Hill" or "Clock Tower," in which the defenseless player must use the items littered around the setting to solve various puzzles and hide from the supernatural threat, and it's an apt comparison. The use of a clock with a bell ringing mechanism is a good example. It shows that McCarthy is an economic, clever writer and a disciplined, intentional director. "Hokum" clearly has the skills behind it to be a proper spook show and the film did cause a chill or two to run up my spine. The ambiance is effectively foreboding, the images nicely creepy, and the loud jolts and shocking images dropped in at the right times so as not to feel intrusive or excessive.
The problem is, well, what McCarthy cooks up this time around his technically astute filmmaking is simply not as pants-wettingly scary as what he did in "Oddity." An ashen old witch looks alarming when twisting out of a hole in the wall or pressing her face against a transparent barrier. But it's not as evil as a wooden puppet man with his face locked in an eternal scream. The other ghoulies included here are the spectre of Ohm's dead mom and the googly-eyed, rabbit-eared host of an overly sinister children's program, which are especially noticeable steps down from "Oddity's" central oddity. Also as in his last feature, the supernatural entities prove to be more neutral or even helpful figures within a narrative where the living are much more malicious. I like how squirrely the flesh-and-blood bad guy is here. It strikes me as an accurate depiction of realistic evil, of a person who does not think of themselves as actively malicious but makes increasingly awful decisions out of a desire to delay responsibility for their own actions. I also think the film does a decent job of juggling its various supporting characters and subplots, the timeline jumping around a few times in a way that mostly serves the flow of the story and isn't too annoying. However, these moves were a little cleaner, a little fresher in "Oddity." It remains to be seen how many more times McCarthy can do these same tricks without it becoming tedious.
Maybe the reason why I see "Hokum" as merely pretty good, as opposed to "Oddity's" very good, is that I had a harder time warming up to its protagonist's journey. Adam Scott plays Ohm as an icy, distant fella who is outwardly standoffish to most people he encounters. He's been made that way through a lifetime of guilt weighing down on his shoulders following that childhood accident. The film lays that idea down too cleanly, it being obvious from very early on that Ohm's encounter in the hotel will act as an exorcism of his lingering mental scars. The script further belabor this point with the story-within-the-story of a conquistador about to beat someone's inner child to death with a glass bottle. Frustratingly, I didn't find the link between Ohm's capital-T Trauma and the ghostly figures he later encounters to be all that compelling. It kind of feels like this arc of personal redemption and forgiveness was simply a clothesline McCarthy fashioned to hang his various jump-scare set pieces on. I didn't find the ghost mom or the Bunnyman that scary and I don't know if the eventual reason the script provides for why these things are here passes the sniff test for me. That's when "Hokum" starts to feel less like a story told straight from the heart and more like someone playing around with familiar cinematic cliches for their own sake.
Nevertheless, I must conclude that "Hokum" is still very much My Kind of Thing. The film is set around Halloween and makes some excellent use of authentic looking old world Jack-O-Lanterns. (Maybe I would have dug this one more if Stingy Jack himself was the film's plucked-from-folklore baddie, instead of Frau Totenkinder's whiskey drinking cousin here.) It's scares are still potent and well orchestrated. The setting is suitably eerie. The cast is well chosen and the characters have enough texture to them to read as real beings. McCarthy clearly knows what he is doing and remains one to watch. Maybe he should leave the familiar folk horror trappings and elevated backstory to A24 for his next one but, at least for now, I am still vibing with what he is doing. [7/10]
When “Psycho III” under-performed at the box office, that was essentially the end of Norman Bates' murder spree. However, commerce finds a way sometimes. In 1990, Universal Studios was getting ready to open their East Coast theme park. To distinguish themselves from what Disney was doing in the same city, Universal Studios Florida would actually contain active sound stages. People could watch movies being made on the tram tour. A popular attraction at the Hollywood park was the facade for the Bates Motel and mansion. It made sense for the Orlando location to have a similar attraction. If you're going to build a new Bates Motel, why not film a new “Psycho” there too? Charles Edward Pogue's idea for a “Psycho IV” sounded a lot like what would be Robert Bloch's final novel, “Psycho House,” wherein the Bates Motel become a tacky tourist attraction. This was rejected in favor of a script from original screenwriter, Joseph Stefano. Mick Garris would sign on to direct and he had directed a lot of TV up to this point. That made sense, since “Psycho IV: The Beginning” was always designed to forego theaters and debut on Showtime. Inauspicious as these roots are, the film has attracted some fans over the years.
Stefano's script disregards the previous “Psycho” sequels. (Though it also doesn't directly contradict them either, if that really matters to you.) Talk radio host Fran Ambrose is interviewing Dr. Richmond, a psychologist who has written a book about the phenomenon of sons murdering their own mothers. His fascination with this subject was spurned by his days studying Norman Bates. They get a phone call from a fella calling himself “Ed.” He tells his story, of being raised by his domineering and unhinged mother. The complicated feelings that developed in him, especially around sex, growing up with his crazy mom at the isolated hotel she ran. How this led to abuse, matricide, and a murderous alter-ego based on his mother that would emerge whenever he was sexually aroused. Yes, it's Norman himself, calling in to tell his story in his own words. This is motivated by something very specific. See, in his last visit to the mental hospital, Norman met and fell in love with one of his nurses. They got married and now, he's recently discovered, she's pregnant. Norman is terrified his child will continue his legacy of madness and is willing to kill to stop it, he announces live on the air.
Stefano may have been dismissive of “Psychos” 2 and 3 but he does find an interesting continuation of their themes anyway. Those follow-ups touched on the idea of whether someone like Norman Bates can be forgiven for his crimes. Most of all, by himself. In “The Beginning,” we see Norman's self-loathing extend to his very genetics. This is not such an unreasonable fear, in some regards. Research has continuously shown that our brain health often is predicted by the chemical imbalances and mental frailties in our parents. Might the same genetic tendencies that made Norman so susceptible to mental breaks, so willing to kill, be passed on to his child? “The Beginning,” by delving into Norman's past, also makes it clear that nurture probably has more to do with molding your kid into a psycho than nature. The flashbacks seem to insist that Norman wouldn't have grown into a murderer if his mother had not been so horrible to him. However, it is hard to see that from within the cage of your own mind. Are we doomed to repeat the past simply because of certain factors in our blood? Norma Bates was a monster and she made Norman into a monster. Are the odds that the next generation will be a monster too unbeatable?
This is a decent foundation to build a “Psycho” follow-up on. It plays on Norman Bates' status as both a villain we fear and someone not beyond sympathy because of his backstory. A lot of cats have weird moms who foist emotionally incestuous scenarios on them. And any of us having kids are anxious about fucking them up. Unfortunately, Stefanio's script does not approach either of these ideas in a subtle or even-handed manner. "Psycho IV" has some properly cringe inducing moments in its flashbacks. Such as Norma, afraid during a thunderstorm, insisting her teenage son sleep with her and his body having certain biological reactions from being close to warm skin. However, other scenes seem to directly foreshadow the killer Norman will become. His mother insists on him wearing her dress as punishment for being aroused, standing him before a mirror and mocking him. She beats him and, when he asks why, she flatly explains that she's taking unrelated anger out on her son. This is before she lays down, in grandly stated but flat words, that having a child ruined her body and life. Her asshole boyfriend tries to encourage him to box, a chance to show off physical superiority disguised as male bonding. He ends up calling the boy a girl instead. Such on-the-nose scenes are paired with laughably baroque dialogue. I can believe that an unhinged, isolated biddy like Norma Bates might say "making wee-wee" but it sure does drain the tension from a scene. So do other awkward lines like "me and my trusty umbrella" or "Good toast!"
Any prequel is hassled by inevitably setting up events we already know. That doesn't make the premise of delving into Norman Bates' childhood and seeing how he was formed into such an infamous killer without merit. Stefano's script does make sure to depict the relationship between the boy and his mother as more complicated than simply symbolic castrations stacked atop each other. Norman's mom wasn't always horrible. He has happy memories from his childhood. The disastrous codependency of their relationship wouldn't have formed if Mother's cruelty wasn't balanced by sweet devotion to her son as well. Unfortunately, Stefano's script never quite delves into the complexities of that. We see all the ways Norma very specifically set up her boy's murderous paraphilias. We see the inappropriate ways she acted around the boy, insisting he rub her down with scented water on a hot day. The incestuous feelings such actions could grow in a teenage mind, shown when he uses the peep hole for the first time to spy on Mom and Chet, are a reaction to that.
But sometimes the film has Norma just be a crazy bitch for no reason, such as when she starts to tickle her son at his father's funeral and then chastises him for laughing. Moreover, for as much as Norman talks about his mother, we never learn much about his equal love and loathing of her. He talks about a mother being a boy's best friend and him being forced into the role of man-of-the-house at a young age. Yet his devotion to her is treated as a matter of fact. Norman did love his mother. He would not have felt such tremendous guilt over murdering her, such that his mind fractured into a facsimile of her, if he didn't. The script's attempts to describe this mostly appear in mawkish scenes like a recollection of a childhood picnic that ends in Norman saying "sometimes little boys feel like giants." A cheesy line that script then congratulates itself for.
Writing that is both heavy-handed and frustratingly shallow infects all portions of the film. I like how CCH Pounder plays the radio host, as too curious and sympathetic to Norman to end their phone call. However, the dialogue in the recording booth is some of the corniest in the film. That plot thread also just disappears before the last act. While Norman's wife plays a pivotal role in the story, we never get any insight into her mind. What attracted her to such a notorious figure? That she went off birth control without telling her husband, well aware that he dreaded the idea of having a child, is glossed over. But that's kind of a crazy person thing to do too, ya know? The script repeatedly can't show us good reasons why women were repeatedly attracted to Norman. We see a teenage hook-up that ends in drag and stabbing – cause that's how Norman has sex, did ya know? – and a date with an older woman – cause she reminds him of his mom, right!!! – that also concludes with homicide. Both ladies seem pretty into Norman before he goes nuts. I guess women had fewer options in the forties and fifties but depicting Norman as charming or predatory would've made more sense. Here, it's like sexy ladies just keep throwing themselves at him, unknowingly baiting Mother to kill. It's a weird way to frame things. Norman Bates is sympathetic but let's not excuse his actions either.
I like Mick Garris as a genre historian, fellow fan, and enthusiastic organizer of worthy retrospectives. But, God bless 'em, he's not a filmmaker of the quality of Alfred Hitchcock. Garris, true to form, is highly reverent of the original. This is the first "Psycho" sequel to use Bernard Hermann's famous melodies, which it does often and gratuitously. It treats the iconography of the original with awe and some of the cinematography, especially the scenes set in the shadowy studio or Bates' kitchen, is decent. However, whenever the film has to create suspense, it becomes apparent that this one does not have the same grasp on tension or visuals as previous Bates outings. That is especially clear during the laughably bad finale, where Norman is haunted by visions of his past victims. In those sequences, "Psycho IV" most reveals itself as a cheesy TV movie, a late-in-the-game cash-in designed to coast on an iconic name a little bit longer. Only a single scene, the gruesome way Norman's poisoning of mom and her boyfriend plays out, has any grim power. Probably because it's the only time the prequel balances Norman's dedication and hatred of his mother in any interesting way.
That mawkish quality is evident in the performances too. Perkins' tendency towards melodramatics is on full display. Olivia Hussey was a grand dame of theatricality and that is well suited to an explosive personality like Norman Bates' mom. However, she can't overcome how unconvincing some of this writing is. Henry Thomas is okay as little Norman but mostly does a passable impression of a young Perkins. This one has its fans and it's a less egregious extension of the "Psycho" brand than "Bates Motel" was. However, I found the script and presentation ultimately let down an intriguing premise. [5/10]
The production company started by Eiji Tsuburaya has mostly occupied itself over the decades with various versions of the “Ultraman” franchise. While not every show Tsuburaya Productions has made features some sort of superhero fighting giant monsters, most of them do. One exception is “Horror Theater Unbalance,” a 13 episode anthology program that aired in 1973. The series seems mostly forgotten in Japan, which means its incredibly obscure here in America. The only episode that is easily found with subtitles is the first, “A Mummy's Love.” That's probably because it was directed by Seijun Suzuki, who has garnered a global cult following for his weird yakuza movies. I still haven't watched much “Ultraman,” much to the chagrin of my fellow kaiju bros, and haven't liked the Suzuki movies I have seen. But let's give this one a shot anyway.
The first half of “A Mummy's Love” is devoted to telling the folk tale at its center. It concerns a Buddhist monk who is buried alive, in hopes of achieving enlightenment. He holds a bell and rings it as he's entombed alive. A few centuries later, a student of Buddhism hears the ringing and digs up the grave. Inside is the now mummified monk, still ringing his bell. The student gives the mummy food and water, his body slowly returning to normal. However, the mummy – soon nicknamed Josuke – doesn't seem to have found enlightenment in the tomb. He acts like a drooling simpleton, eats meat, and seems most interested in pursuing sexual relations with women. While Josuke finds a widow to shack up with, she tires of his indefatigable lust soon and kicks him out. Afterwards, Josuke becomes a menace in town, harassing every woman he finds. The second half of the story concerns the framing device, about the ailing professor telling this story and his recently widowed assistant, whom he seems to harbor similarly lusty feelings for.
After a cordial introduction from a narrator in a chair, “A Mummy's Love” is further introduced by a skeleton, warning us that it is a shocking tale. Despite that opening, the tone here seems more farcical than frightening. After being uncovered, the mummified corpse is tossed around like a beach ball. He's mocked by people in town. The scene of him and the only woman willing to sleep with him going at it for nearly a week is obviously a gag. There's a weird shot of Josuke sticking his ass out while wearing a loin-cloth and his overall behavior would probably ruffle the feathers of disability representation organizations today. The second half of the episode is more ominous but in a sad way, concerning the young woman's inability to move on from her husband's death. This proceeds an ending as characterized by frustrated sexual desires as the rest of the episode, that is also quite ambiguous and unexplained.
In other words, this is a weird one. If this episode is any indication, the series' title is apt. The tone is clearly unbalanced while the content is nutty enough to suggest the creators were quite unbalanced too. The main thematic thrust of the story seems to revolve around the protagonist's frustration at Josuke, despite having died and been resurrected, not having become enlightened. Instead, it would seem that a 200 year old case of blue balls is a much more powerful force than achieving nirvana. A desire for companionship and sex drives all the characters here, suggesting we live in a world of the flesh and not of the spirit. I'm not sure it all comes together but it's certainly not forgettable. In other words, it seems Suzuki barely restrained the eccentric qualities that got him black-listed for a decade when working for television. [6/10]
The first half of “A Mummy's Love” is devoted to telling the folk tale at its center. It concerns a Buddhist monk who is buried alive, in hopes of achieving enlightenment. He holds a bell and rings it as he's entombed alive. A few centuries later, a student of Buddhism hears the ringing and digs up the grave. Inside is the now mummified monk, still ringing his bell. The student gives the mummy food and water, his body slowly returning to normal. However, the mummy – soon nicknamed Josuke – doesn't seem to have found enlightenment in the tomb. He acts like a drooling simpleton, eats meat, and seems most interested in pursuing sexual relations with women. While Josuke finds a widow to shack up with, she tires of his indefatigable lust soon and kicks him out. Afterwards, Josuke becomes a menace in town, harassing every woman he finds. The second half of the story concerns the framing device, about the ailing professor telling this story and his recently widowed assistant, whom he seems to harbor similarly lusty feelings for.
After a cordial introduction from a narrator in a chair, “A Mummy's Love” is further introduced by a skeleton, warning us that it is a shocking tale. Despite that opening, the tone here seems more farcical than frightening. After being uncovered, the mummified corpse is tossed around like a beach ball. He's mocked by people in town. The scene of him and the only woman willing to sleep with him going at it for nearly a week is obviously a gag. There's a weird shot of Josuke sticking his ass out while wearing a loin-cloth and his overall behavior would probably ruffle the feathers of disability representation organizations today. The second half of the episode is more ominous but in a sad way, concerning the young woman's inability to move on from her husband's death. This proceeds an ending as characterized by frustrated sexual desires as the rest of the episode, that is also quite ambiguous and unexplained.
In other words, this is a weird one. If this episode is any indication, the series' title is apt. The tone is clearly unbalanced while the content is nutty enough to suggest the creators were quite unbalanced too. The main thematic thrust of the story seems to revolve around the protagonist's frustration at Josuke, despite having died and been resurrected, not having become enlightened. Instead, it would seem that a 200 year old case of blue balls is a much more powerful force than achieving nirvana. A desire for companionship and sex drives all the characters here, suggesting we live in a world of the flesh and not of the spirit. I'm not sure it all comes together but it's certainly not forgettable. In other words, it seems Suzuki barely restrained the eccentric qualities that got him black-listed for a decade when working for television. [6/10]
Considering it does not seem to be an especially common profession, stage magicians are unusually well represented in fiction. “Friday the 13th: The Series” tries its (slight-of) hand at this common trope with “The Great Montarro.” After a well respected illusionist is found killed by his own stage gimmick, a competition opens to find a new magician to take up residence at the theater. Jack suspects one of them has a cursed artifact, a trick box of mysterious origin. While he poses as an escape artist, Micki and Ryan snoop around. The eventual winner of the contest is The Great Montarro and he seems very suspicious, especially since people keep dying around him. As with all stage magic, not everything is as it seems.
As far as mysteries go, “The Great Montarro” is not the most coherent. Maybe I just wasn't paying enough attention but I was never sure what goal exactly the villain of the week was pursuing. Much less what made it so valuable to kill multiple people over. One of the victims we see is a man disguised as a woman, a bit of gender-fuckery that seemingly has no narrative purpose. The mechanics behind this week's cursed artifact also left me a little confused. It would seem that whoever gets placed inside the box will be impaled by the falling swords in place of the magician. What there is to be gained from doing this, I must have missed. The episode rolls along at a fast enough pace, with enough exciting sequences, that I only found myself asking these questions as I assemble this review.
It's okay though. Before every season of television became an eight-to-twelve hour long movie, TV shows were just about hanging out with some lovable dip shits every week. I guess “Friday the 13th: The Series” has successfully seduced me as, six episodes in, I'm finding myself simply enjoying spending time with Ryan, Micki, and Jack. Chris Wiggins really excels at getting to be a theatrical, slightly pompous, but always self-effacing goof. Which means stage magic is right up Jack's alley and gives his actor a fine chance to do what he's good at. Louise Robey as Micki gets to wear fancy outhits while John D. LeMay as Ryan gets to snoop and investigate. In other words, everyone is having fun and it leads to some elaborate set pieces. I seem to recall, from “Crystal Lake Memories,” that “Friday the 13th: The Series” was somewhat controversial at the time for its violence. This episode is a bit on the bloodier side, surely one of the other limited ways the eponymous film series actually influenced this otherwise unrelated TV spin-off. [6/10]
As far as mysteries go, “The Great Montarro” is not the most coherent. Maybe I just wasn't paying enough attention but I was never sure what goal exactly the villain of the week was pursuing. Much less what made it so valuable to kill multiple people over. One of the victims we see is a man disguised as a woman, a bit of gender-fuckery that seemingly has no narrative purpose. The mechanics behind this week's cursed artifact also left me a little confused. It would seem that whoever gets placed inside the box will be impaled by the falling swords in place of the magician. What there is to be gained from doing this, I must have missed. The episode rolls along at a fast enough pace, with enough exciting sequences, that I only found myself asking these questions as I assemble this review.
It's okay though. Before every season of television became an eight-to-twelve hour long movie, TV shows were just about hanging out with some lovable dip shits every week. I guess “Friday the 13th: The Series” has successfully seduced me as, six episodes in, I'm finding myself simply enjoying spending time with Ryan, Micki, and Jack. Chris Wiggins really excels at getting to be a theatrical, slightly pompous, but always self-effacing goof. Which means stage magic is right up Jack's alley and gives his actor a fine chance to do what he's good at. Louise Robey as Micki gets to wear fancy outhits while John D. LeMay as Ryan gets to snoop and investigate. In other words, everyone is having fun and it leads to some elaborate set pieces. I seem to recall, from “Crystal Lake Memories,” that “Friday the 13th: The Series” was somewhat controversial at the time for its violence. This episode is a bit on the bloodier side, surely one of the other limited ways the eponymous film series actually influenced this otherwise unrelated TV spin-off. [6/10]



































