Up until very recently, I had no idea what a "Markiplier" was. I had seen the name bandied about in discussions of popular YouTubers and LetsPlayers. However, I don't find watching other people play video games to be that interesting so never investigated further. When I started to see buzz over "Iron Lung," a movie this Markiplier fella had made, I assumed it would be another sloppy vanity project by a random internet celebrity with little actual talent. When "Iron Lung's" release approached earlier this year, the director/writer/star's extensive fan base launched a campaign to expand the initial planned distribution of only 60 theaters to as many as possible. "Iron Lung" would instead play in over 4000 American theaters, a wide release by any estimation, and become a surprise box office hit. A genuine grass roots, independent success like that certainly caught my attention. Then some folks whose opinions I trust stated the movie was actually good too. Once I learned the claim that the film broke the record for most fake blood used in any horror picture was apparently legitimate I had to see it, to maintain genre nerd cred or something. Also my wife wanted to watch it so here we go, diving into "Iron Lung."
In addition to my ignorance about the film's star, I am also unfamiliar with the indie video game it is an adaptation of. This is my best estimation of the plot of "Iron Lung," as far as I could parse it: The story is set in the far future, after mankind has colonized space. Furthermore, it's set after a mysterious apocalypse known as the Quiet Rapture has wiped out most of humanity. On an alien moon covered with a sea of blood, a lone convict has been tasked with piloting a rickety submarine into the red depths. He receives orders from officials above, who are directing him to snap photographs of the ocean floor. It seems he is expected to find something, though is not told what exactly. What he does seem to find is a massive skeleton of an unknown alien life form. If he retrieves part of the bones and brings it to the surface, he'll supposedly be granted his freedom. As the journey goes on, we learn more about the pilot's backstory, the events surrounding the Quiet Rapture, more details about this mission, and that the apparent "skeleton" is actually very much alive.
Being in unknown territory here myself, I can't truly rate "Iron Lung" as a take on an obscure, lore-heavy video game nor as "the Markiplier movie." However, I am pretty familiar with single location horror films. Considering the popularity of the enclosed space thriller, I'm surprised nobody has tried to make a movie set aboard a tiny submarine before. Certain recent events have shown how perilous such a journey is and it seems like a premise ripe with horror. In that regard, I think "Iron Lung" does a good job. The title comes from the nickname for the sub. It's a fitting description of a cramped, purely industrial vehicle filled with low-tech meters, clunky controls, analog monitors, and glowing buttons. The protagonist's only link to the surface world is a shitty radio speaker. His only peek at what's around him are the flashes captured by that giant x-ray camera, which provide vague hints at best. Save for a few flashbacks, "Iron Lung" rarely leaves this setting. Meaning the viewer is trapped in here too, with only slightly less context than the pilot. The danger becomes apparent immediately, as mechanical warnings hint at a limited oxygen supply and the overall rough quality of the submarine seems destined to fail at any point. Deep sea diving is scary to begin with. "Iron Lung" further ups the stakes by making the dive into a sea of blood, upon an unstable world, aboard a vessel clearly made from whatever materials were available. I don't think the script had to include a Lovecraftian eldritch abomination or the fate of the human race beyond that but it shows "Iron Lung's" commitment to being a claustrophobic horror experience.
That commitment doesn't mean much if we don't care about the hero or the story though. Alright, so how does this Markiplier guy do as a filmmaker and actor? "Iron Lung" is well shot. Cinematographer Philip Roy manages to make the small space cinematic, without sacrificing how uncomfortable it is for the protagonist. The "used future" aesthetic is clearly indebted to "Alien" but the effects are still well done. Moreover, the low, ominous lighting and threat of blood dripping into the interior keeps things creepy. The blurry photographs we get of whatever is hunting the submarine are effective. They create an impression of a weird, giant, angler fish-like threat while still leaving plenty of room for the imagination to elaborate. The script does a good job of emphasizing how bleak this situation is. By slowly revealing more details about why the pilot is a prisoner, about what he did that was so atrocious, the film creates a properly hopeless feeling. This is a good setting for a story about the human spirit to fight and survive, no matter how uneven the odds. And Mark "Iplier" Fischbach is a functional leading man. He reminds me of a young Keanu Reeves and I mean that as a compliment. I don't know if he sells the depth of emotion and passion the part was calling for. I'm also not sure if he is compelling enough a presence to anchor an entire movie. However, I've also seen way less convincing performances from other would-be auteurs, so kudos for what the guy pulls off.
The places where "Iron Lung" falls behind a bit are more standard. Namely, narrative coherence and pacing. The movie is over two hours long. This is largely thank to a lengthy sequence in the middle where the pilot is adrift in an unknown cave system, trying to navigate his way out. The film can never make it entirely clear how he figures out exactly where he is or where he is going. It seems to involve a lot of math and lines drawn on a graph. Furthermore, this sequence is also where the protagonist starts to hallucinate, always a dicey way to keep an isolated, mostly single character story moving. These scenes drag the forward momentum of the film down. They also seem to exist mostly to expand on the back story. Despite the extensive peeks we get at what has happened before these events and its ramifications for the rest of the universe, I still didn't have a clear idea of a lot of the plot details until I read a plot synopsis. I think all the things the film does well could have been done without the elaborate sci-fi backstory or far-out alien setting. (Though the cool factor of a "sea of blood" does count for something.) I do think some of these flaws are inherited from a style of source material heavy on "environmental storytelling" and an emphasis on mythos you can fill a fan wiki with. "Five Nights at Freddy's" and its consequences have been a disaster for the horror genre or something.
Overall, I'm inclined to say my impression of "Iron Lung" is a mostly positive one. Not everything the story wants to get across is clear. However, perhaps that is fitting. As with past low budget homage to Lovecraft, "The Outwaters," I think the audience being as clueless as to what is happening as the protagonist becomes a good way to properly convey the disorientating aspect of cosmic horror. We might have been intended to take away more from "Iron Lung" but what I got is that this is a guy of average intelligence having a deep sea encounter with some bizarre, inhuman intelligence who seems to regard us puny flesh-bags with contempt. A more elaborate update of Howard Phillip's "Dagon," in other words. There's also some grisly body horror effects as the film goes on, the submarine's pipes and steel seemingly being replaced with veins and flesh. That idea is taken to some nicely gruesome places before the end. I didn't understand why all these things were happening but I thought they were interesting. It comes closer than some to capturing what is actually interesting about this subgenre to me.
If there's been no other lesson we can take away from the horror hits of 2026, it's that we better get used to tomorrow's hot directors starting off as today's Youtuber. I don't know if Fischbach has the technical talent of some of these similar success stories. Mistakes are made here and they are of the type that might be more intrinsic than formal. A guy supported by millions of enthusiastic fans online, instead of fellow editors and artisans making informed decisions, is probably always going to make something that is too long or too invested in its own concepts. At the same time, I have to admire his chutzpah in getting his movie in front of people. If filmmakers wanna leverage the following they've built up through making faces at video game footage, so be it. "Iron Lung" ain't bad and even does some things well. [7/10]
In the Whanganui National Park, of New Zealand's North Island, resides the Mangapurua Gorge and the stream that runs through it. In 1917, the government attempted to turn the surrounding land into farms for soldiers returning home from World War I. In the thirties, a 130 foot long concrete bridge was constructed across the gorge. The intention was to eventually build connecting roads on either side, to create vehicular access to nearby ports. However, the remoteness of the area and the soil's inability to support crops doomed the settlement. Following a major flood in 1942, the project was abandoned altogether. The bush reclaimed the land and consumed most signs that people once lived and worked there... Except for that bridge, which still stands, unlinked to any roads or paths. People call it the Bridge to Nowhere and it's a popular tourist attraction for hikers and mountain bikers. It is also, you might recognize just from the sounds of it, a great location for a horror movie. American screenwriter Bill Baer, producer Larry Parr, and beloved New Zealand character actor Ian Mune thought the same thing. With Mune directing, "Bridge to Nowhere" came together as a modest thriller in 1986. Much like the farmlands that birthed it, the movie has mostly fallen into obscurity save for adventurous types willing to hunt it down.
Five youths set out for a weekend excursion into the New Zealand wilderness, with the titular bridge being their primary destination. Tanya and her quiet brother, Carl, leave following an argument with their parents. They are joined by Tanya's rowdy boyfriend, Leon, and two additional friends, couple Julia and Gray. The group expects to be alone with nature on this trip but soon discover this is not the case. Mac, an isolated cattle farmer who lives with a much younger girl named Lise, works and lives nearby. After Leon attempts to shoot one of Mac's cows, tensions start to flare between them. After Leon tries to assault Tanya, he flees into the woods and discovers Mac's cabin... And spies on Mac and Lise in a romantic moment. A fight ensues, violence following. Soon, Mac is pursuing Tanya and her friends across the forest. He's determined to eliminate any witnesses to his crime, tracking the kids with his hunting dogs and picking them off one by one with his rifle.
On paper, “Bridge to Nowhere” reads essentially like a hybrid of “Deliverance” and a slasher movie. It has the same set-up, of a group of suburbanites heading into the wilderness for a vacation and running afoul of the locals. Mac is not quite a depraved hillbilly type. At first, I thought Lise might be his daughter, which would've made the revelation of their sexual relationship fit that stereotype. Instead, apparently they are just a couple with a visible age gap. Meanwhile, the cast of characters are all youths, still navigating their identities and social boundaries. Essentially, the film sticks characters you could find in “Just Before Dawn” or “Without Warning” into a “Hunter's Blood” or “Southern Comfort” type scenario. Having man revert to his savage nature out in the wilderness is a gimmick that usually works for me. When set among the especially scenic New Zealand landscapes, it makes for an even nicer contrast. The verdant woods and cascading leaves truly ups the feeling of isolation here.
While “Bridge to Nowhere” superficially resembles the set-up of a slasher movie, it's not paced like one. The film takes its time before the danger becomes apparent. Mac doesn't begin to cut the teens down until about half-way through the film. It's a little while longer before the kids realize they are in danger. The stalking scenes are devoted more to the guy's (adorable) dogs trailing the kids as they attempt to put distance between them and their threat. The result is a film that slowly ramps up the tension, the situation growing more desperate before the youths and their hunter come to blows. This slow increase of suspense is furthered by the murderer mostly using a rifle as his weapon of choices. That gives him the advantage of distance and surprise, making the teens seemed more actively endangered than in your usual Jason flick. By the time the last man standing goes hand-to-hand with their pursuer, “Bridge to Nowhere” successfully reaches a frantic pitch.
Rather than have a final girl, like most body count flicks, “Bridge of Nowhere” has a Final Boy. Matthew Hunter plays Carl, as a stoic and sensitive type who is more interested in observing than acting. He has the arc, of a shy and unassuming youth who has to rise to the occasion and fight off the attacker. That choice also points to the somewhat understated nature of the film's writing. The script does not develop all its cast members equally. Gray and Julia are indistinct hanger-ons, never quite emerging as anything other than The Other Ones. Leon and Tanya, meanwhile, spend a bit more time than is appreciated screaming at each other. That Mac and his dysfunctional relationship with Lise are the most interesting characters in the film is probably another example of the unbalanced writing here. Bruno Lawrence plays the man with a steely quality that makes his actions, no matter how rash, seem calculated and reasonable. Meanwhile, Alison Routledge as Lise seems to be prone to mental instability. I found myself wanting to know more about what the hell the exact dynamic between these two was.
I'm not sure the film is too interested in women. Leon is introduced stealing a rifle from his dad's gun vault, as if firearms are totems of masculine power. When him and Gray first find a swimming hole, they strip off their clothes and leap in, whangs flopping around. Later, they trick Carl – who is introduced shirtless and wears a mesh shirt – into taking a fart right to the face. Yes, there is a bit of casual homoeroticism at play. I don't think this is merely an example of an eighties movie accidentally bending towards queer subtext. To contrast against Carl's calm, perhaps even submissive nature, Leon is a hyper-sexual braggart. He is also pushing forward into wilder displays of courage, as if he's eager to prove his bravery and worth. When he gets a young woman all alone, his instinct do not veer toward romance but violence. Is “Bridge to Nowhere” making some sort of statement about toxic masculinity? I'm inclined to say yes, which makes the decision to not play the villain as some sort of raging, egregiously macho type an odd one. Mac is rustic and virile but not in a way that especially contrasts with Leon's teen boy insecurities or Carl's unassuming softness.
In other words, “Bridge to Nowhere” is not a perfectly constructed and concise thrills machine. It is unevenly paced, with a cast that isn't fully realized, and unfulfilled ideas at its margins. At the same time, there's a humbleness at play here that can't help but charm me. The novelty of the location goes a long way, as does the natural isolation of the beautiful scenery. The film sets out with modest expectations, knowingly utilizing well-worn genre frameworks, and does a good job playing within that field. The film goes to credits almost immediately after the climax, suggesting to me that the filmmakers were well aware that this was destined to be a bite-sized, relaxed gem and not a blockbuster super-smash. That's just fine with me and I would recommend this one, to horror dorks who need something they probably haven't seen that is well executed but also won't demand their attention too closely. [7/10]
This has been a hard year for fans of cult cinema and television. Unfortunately, enough time has passed that beloved performers of the eighties and nineties are starting to pass away. Among one of the notable names to shuffle off this mortal coil was the great Tom Noonan, whose height and off-beat aura saw him cast as many villains in beloved films. He also did TV sometimes, such as a memorable early episode of “Tales from the Darkside.” “The Odds” concerns Tommy Vale, a bookie who never turns down a bet and, accordingly, never turns down battering those that fail to pay up. A mysterious tall man in a white hat appears in his bar one day. He makes improbable bets that, somehow, always pay off. Tommy's buddy, who is always tinkering with a chiming electronic calculator, says the man resembles Bill Lacey. That was an old customer of Vale's, who took a still unsolved dive off a bridge not that long ago. Shortly after the suspicion that this could be Lacey's grown son, or the man himself returned from the grave for revenge, the visitor makes another bet: That Tommy Vale will be dead by eight o'clock tonight.
“The Odds” is not an episode wide in scope. The entire story takes place in Tommy Vale's bar and there's only three or four characters. It's a tale from the dark side without any monsters. The supernatural elements are subtle and could be considered ambiguous. Despite that, it is a compelling half-hour of television. That's largely because of the two actors playing against each other here. In one corner, we have Mr. Noonan, putting on an outrageous guideo accent. He smiles like he knows a secret and has an ideal twinkle of sinister intent in his eyes. It's an proper use of Noonan's unique star power. Opposite him is another great character actor, Danny Aiello. This is the exact type of tough guy, Mafia-adjacent role that Aiello specialized in. With simply a look or a particular line read, he summons up a cock-sure intelligence or a calculating exactness. He never raises his voice but prove a threatening presence nevertheless.
Watching these two bounce off each other is worthwhile. When the ghostly element appears, I really like how casually Aiello accepts it. Like the E.C. Comics that inspired “Tales from the Darkside,” this is a story of a crooked bastard getting what's coming to him. Like the fairy tales and folk stories that inspired those comics, it's also a riff on a common storytelling idea. Namely, that you cannot cheat the devil out of what he's owed. The twist ending of “The Odds” comes right before the end credits, the episode really making you wait for that pay-off. It's a satisfying conclusion, albeit one heavily foreshadowed. Despite that and its humble resources, this is a good “Tale.” It's also a fitting tribute to Noonan and Aiello's talents, two performers who could do a lot with very little. [7/10]
Friday the 13th: The Series: The Baron's Bride
I don't know how much Frank Mancuso Jr. and the gang cared about specific episode milestones. However, the production team did whip up something kind of special for the thirteenth episode of “Friday the 13th: The Series.” “The Baron's Bride” begins with a guy name Frank inquiring about a room for rent in a stately old mansion. The hostess keeps mentioning her late husband and leaves an old cape with an ornate jewel on it out in the room, which Frank is compelled to try on. This is the object Ryan, Micki, and Jack are seeking this week, an old baron's cape said to make the wearer irresistible to women. There's more though, because the homeowner is... A vampire! She bites Frank before the Curious Goods trio burst into the room. The now vampiric, cape-wearing renter grabs Ryan and Miki and finishes saying the incantation the vampiress was speaking a minute ago. This sends all three of them back in time to 1860s England. Now they have to stop a vampire killer on the loose in Whitechapel and figure out how to get home. Oh yeah, Miki is also starting to fall under the cape's allure. The gang gets assistant from a Scottish author named Abraham and Caitlin, whose true identities should be easy enough to guess...
Yes, “The Baron's Bride” is “Friday the 13th: The Series”” homage to “Dracula.” Not only Stoker's novel either. The minute the setting shifts back in time to Victorian London, the episode switches to black-and-white. This is not simply an example of the colors being de-saturated. Cinematographer Rodney Charters and director Bradford May were clearly fans of the classic Universal Monster movies. (May was previously the D.P. on “The Monster Squad,” so this is not surprising.) The shadows are very deep and dark, accented by moody grays. There's a fair bit of fog and shots of the vampire lurking around the urban back alleys. Some ambiance taken from Tod Browning and Karl Freund is not the only classic horror throwback here. Frank looks more like Langella's Dracula in his cloak but, upon removing the cape, his hands become elongated claws and his face takes a rat-like visage, “Nosferatu” style. In general, this is a slightly freakier vampire than your usual bloodsucker, fangs longer and mouth wider than a demure Dracula.
Beyond the strong visuals and nods to old monster movies, I also enjoy how this episode's premise keeps escalating. You assume it's going to be an average “Friday the 13th,” simply about a cursed piece of evening wear reeking havoc. That's before the introduction of straight-up vampires, a supernatural threat previously not established in this universe and unrelated to the usual demonic knickknacks. And then the gang is shot back in time, another gimmick tossed atop this set-up. Simply dropping Ryan and Micki into a new setting is fun. Robey being enthralled by a vampire allows her to broaden her acting a bit, getting to be a femme fatale in a scene or two. The true identity of “Abraham” is immediately obvious the minute I heard his accent. Eighties genre TV loved secret origin stories like this. Also, I continue to be surprised by how gory this show was allowed to get, as its stakes through the hearts are bloodier than anticipated. Bradford May would go on to direct the lame “Darkman” sequels, which would've benefit from some of this classic horror energy. [7/10]

































